projects:streamgames:codec_load
Table of Contents
Codec load
Broadcasting the desktop to a streaming service requires capturing the desktop, converting the video and transmitting it over the Internet.
Suggested codec: H.264
Aims
- Don't spend too much on hardware (try low-end)
- 720p@25fps
- Render, convert and broadcast on a single device
- (1080p@60fps in the long run)
Open Broadcast Software (OBS)
- Open source (on Github)
- Probably requires compiling
- Twitch plays Pokémon uses it
Reading
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- Uses some obsolete and basic commands but might be helpful for low-end device settings
Tests with ffmpeg / avconv
Codec
- Test H.264 configurations
- Look one that's fast on the CPU
- Some programs may support GPU
- In a second step mind the network usage
Reading
projects/streamgames/codec_load.txt · Last modified: 2015/12/06 11:32 by 127.0.0.1