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projects:streamgames:codec_load

Codec load

Broadcasting the desktop to a streaming service requires capturing the desktop, converting the video and transmitting it over the Internet.

Suggested codec: H.264

Aims

  1. Don't spend too much on hardware (try low-end)
  2. 720p@25fps
  3. Render, convert and broadcast on a single device
  4. (1080p@60fps in the long run)

Open Broadcast Software (OBS)

  • Open source (on Github)
  • Probably requires compiling
  • Twitch plays Pokémon uses it

Reading

Tests with ffmpeg / avconv

Codec

  • Test H.264 configurations
  • Look one that's fast on the CPU
    • Some programs may support GPU
  • In a second step mind the network usage

Reading

projects/streamgames/codec_load.txt · Last modified: 2015/12/06 11:32 by 127.0.0.1

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