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projects:ideas:streamgames:codec_load [2015/06/10 03:04] – created Christian Paulprojects:ideas:streamgames:codec_load [2026/09/08 22:51] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Codec load ====== 
-Broadcasting the desktop to a streaming service requires capturing the desktop, converting the video and transmitting it over the Internet. 
  
-Suggested codec: [[https://en.wikipedia.org/wiki/H.264/MPEG-4_AVC|H.264]] 
- 
-===== Tests with ffmpeg / avconv ===== 
-==== Aims ==== 
-  - Don't spend too much on hardware (try low-end) 
-  - 720p@30fps 
-  - Render, convert and broadcast on a single device 
-  - (1080p@60fps in the long run) 
- 
-==== Codec ==== 
-  * Test H.264 configurations 
-  * Look one that's fast on the CPU 
-    * Some programs may support GPU 
-  * In a second step mind the network usage 
- 
-==== Reading ==== 
-  * [[https://trac.ffmpeg.org/wiki/Encode/H.264|FFmpeg wiki: Encode H.264]] 
-  * [[https://stackoverflow.com/questions/1420426/calculating-cpu-usage-of-a-process-in-linux|Calculating CPU usage of a process in Linux]] 
projects/ideas/streamgames/codec_load.1433898254.txt.gz · Last modified: (external edit)

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